xFripperyXNA needs an WYSIWYG editor!


A easy to use WYSIWYG editor is needed to edit the xfrippery xml files. The problem is that xfrippery uses generics in the xFripperyXNA.GUIReader.Load method so there needs to be a way to have an editor that can support generic objects as well. It should also be designed as a DrawableGameComponent so that any other application can use the editor in there own projects. It should also be able to use it with a 360 controller so that it can be used on windows and the xbox 360.
Closed Jul 31, 2011 at 6:53 AM by Created by: X
This issue was closed because it related to old Release 2 version which has since been replaced.